emmies: (Default)


12 extracted textures from Bridgeport - each labelled correctly and ready to use in CAW.

Installation instructions:
1) Download and unzip
2) Put these files in Documents > Electronic Arts > Create-A-World Tool > UserToolData > SourceTextures.
3) In CAW's terrain tab: Terrain Painting Tools > Add Layer > select new file > select appropriate sound > done!

 
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(Roads coming soon)

 
 
emmies: (Default)
 Hello! Today I've made a new wall. Or converted it at least. (I must be going crazy, wall-making is way too addictive) It was originally by Christing at Parsimonious, but I converted it for use in the sims 3. Anyway, basically I wanted a new wall that would look nice when patterned, so here it is.  
     
                   
Picture heeerrrreeee
It can be found in Build Mode > Walls > Panelling, and it has 2 channels. 

 
 
emmies: (Default)
So here's my first actual contribution to this site, mainly because  I'm too lazy I've had a lot of stuff to do. A while ago, crushthecamera  made a beautiful wall set for ts2, using textures by Poe extracted from left4dead. Unfortunately, I don't own a copy of the sims 2, so I converted them for use in my own game, and somebody suggested I should share too.
 

[Preview image here]



 
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The textures you see in this were mainly by crushthecamera (who got them from Poe), but I switched the base board and got rid of the grunge just above it, so it would look better when tiled. I also added a specular, so it shines in all the right places, and remains matte in the others. :]

You can find the wall in walls > paint, and it has 3 channels. 

 

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